
Project Overview
OpenGL House is a small scale 3D recreation of a house built using C++ & OpenGL. The project features custom textures, shaders, lighting, and a camera system developed specifically for the scene allowing you to explore the recreation.
Project Details
- Github: Source Code
- Platform: PC (Windows)
- Language & Scripting: C++, OpenGL
- Team Size: 1 (Solo Project)
- Role: Graphics Programmer
- Development Period: 1 Month
Responsibilities
- Developing and Maintaining C++ and OpenGL Code.
- Created Custom Shader.
- Create and implement a 3d rendition of a house from a image.
- Created a custom Camera with settings to view the scene from different preselected angles or a free moving camera with adjustable speed.
- Implemented textured 3D surfaces with lighting and specular highlights, allowing surfaces to appear brighter or reflect light differently depending on the lighting conditions and viewing angle.